SE450: Horstmann Chapter 6 [0/65] Next page

Object-Oriented Design & Patterns [1/65]
Chapter Topics [2/65]
Modeling Specialization [3/65]
Modeling Specialization [4/65]
Modeling Specialization [5/65]
Manager Methods and Fields [6/65]
The Super/Sub Terminology [7/65]
The Super/Sub Terminology [8/65]
Inheritance Hierarchies [9/65]
Inheritance Hierarchies [10/65]
The Substitution Principle [11/65]
Invoking Superclass Methods [12/65]
Invoking Superclass Methods [13/65]
Invoking Superclass Constructors [14/65]
Preconditions [15/65]
Postconditions, Visibility, Exceptions [16/65]
Graphic Programming with Inheritance [17/65]
Mouse Listeners [18/65]
Mouse Adapters [19/65]
Car Mover Program [20/65]
Car Mover Program [21/65]
Scene Editor [22/65]
Scene Editor [23/65]
The SceneShape Interface Type [24/65]
The SceneShape Interface Type [25/65]
The SceneShape Interface Type [26/65]
CarShape and HouseShape Classes [27/65]
Abstract Classes [28/65]
Abstract Classes [29/65]
Abstract Classes [30/65]
Abstract Classes and Interface Types [31/65]
Scene Editor [32/65]
Uniform Highlighting Technique [33/65]
Uniform Highlighting Technique [34/65]
Template Method [35/65]
TEMPLATE METHOD Pattern [36/65]
TEMPLATE METHOD Pattern [37/65]
TEMPLATE METHOD Pattern [38/65]
TEMPLATE METHOD Pattern [39/65]
Compound Shapes [40/65]
Compound Shapes [41/65]
Access to Superclass Features [42/65]
Protected Access [43/65]
Hierarchy of Swing Components [44/65]
Hierarchy of Swing Components [45/65]
Hierarchy of Swing Components [46/65]
Look and Feel [47/65]
Hierarchy of Swing Components [48/65]
Hierarchy of Geometrical Shapes [49/65]
Hierarchy of Geometrical Shapes [50/65]
Rectangular Shapes [51/65]
Float/Double Classes [52/65]
Float/Double Classes [53/65]
Float/Double Classes [54/65]
Float/Double Classes [55/65]
Float/Double Classes [56/65]
TEMPLATE METHOD Pattern [57/65]
Hierarchy of Exception Classes [58/65]
Hierarchy of Exception Classes [59/65]
Catching Exceptions [60/65]
Defining Exception Classes [61/65]
When Not to Use Inheritance [62/65]
When Not to Use Inheritance [63/65]
When Not to Use Inheritance [64/65]
When Not to Use Inheritance [65/65]

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